Game Developer and Audio Engineer

Jaws of Space is an immersive, zero-gravity exploration game where players control an oxygen propelled suit.
Jaws of Space was created in 10 days for the Scream Secrets game jam. I was the Unity Developer for this project. I was responsible for all gameplay programming, audio, and VR. ​
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- Programmed Immersive Gameplay
- Developed Unique Movement Mechanics
- Programmed Dynamic Enemy Behaviours, including 3D Grid Pathing System
- Created Cohesive Sound Effects
- Highly Customisable Sound Manager
- Immersive Jump Scares
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Stranded in the cold void, a facility drifts in the darkness. Navigate it's twisting corridors using your zero gravity propulsion systems, collect the black box, and bring it back to your ship.
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However, something strange and terrifying still resides in this desolate place... and in humanity's absence... it’s grown hungry.
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The clock is ticking and every move counts. Will you make it out alive or will you fall prey to a strange and sinister fate?



