Game Developer and Audio Engineer

Jaws of Space is an immersive, zero-gravity exploration game where players control an oxygen propelled suit.
Jaws of Space was created in 10 days for the Scream Secrets game jam. I was the Unity Developer for this project and was responsible for all gameplay programming, audio, and VR.
- Programmed Immersive Gameplay
- Developed Unique Movement Mechanics
- Programmed Dynamic Enemy Behaviours, including 3D Grid Pathing System
- Created Cohesive Sound Effects
- Highly Customisable Sound Manager
- Immersive Jump Scares
Stranded in the cold void, a facility drifts in the darkness. Navigate it's twisting corridors using your zero gravity propulsion systems, collect the black box, and bring it back to your ship.
However, something strange and terrifying still resides in this desolate place... and in humanity's absence... it’s grown hungry.
The clock is ticking and every move counts. Will you make it out alive or will you fall prey to a strange and sinister fate?



